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RaysFire
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« on: January 27, 2010, 08:22:32 PM »

Quote from: TF2 Update
Team Fortress 2


Added 3 new hats that can be worn by any class

Towering Pillar of Hats"

Noble Amassment of Hats"

Modest Pile of Hat"

Added Propaganda contest winners' hats for First Place, First Runner-up, and Second Runner-up

Added "Edit Loadout" button to the class menu

Changed the main menu background to randomly use the Red, Blue, and Soldier/Demo background images

Fixed Snipers being able to shoot enemies through gates

Fixed Linux servers not properly reconnecting to Steam when they lose their connection

Fixed stickies being destructible before they're stuck to something

Fixed the return progress bar above a dropped flag not animating if the return time on the flag is less than 30 seconds

Fixed the CTF HUD not properly handling flags being disabled/enabled during the round

Fixed player health panels sometimes using the wrong animations for buffed or low health values

Updated the net_showevents convar to be marked as a cheat

Updated the main menu news buttons to direct players to the most recent TF2 update and the TF2 blog

Updated Italian localization strings

Updated the custom TF2 fonts with Polish characters

Updated CP_Gorge

Added more cover outside of the initial BLU spawn area

Added a forward spawn for the BLU team after Cap1 is captured

Added another access point to the upper level from the front of the RED base

Added more cover in the room just before Cap2

Decreased RED team's respawn time while they own Cap1

Fixed a few areas where players would sometimes become stuck


Community requests

Added new options for the Invade CTF game mode flag. Default is 1

0 : No neutral time

1 : Flag goes neutral in 30 seconds (current behavior)

2 : Flag goes neutral in 1/2 the return time

Added scoring choice for the Invade CTF game mode. Default is 0

0 : Increment score (current behavior)

1 : Increment capture count

Added new inputs to item_teamflag

ForceDrop : Force the flag to be dropped if it's being carried by a player

ForceReset : Force the flag to be dropped if it's being carried by a player, then reset the flag to its original location

SetReturnTime : Set the length of time (in seconds) before a dropped flag returns to base

Added new output to item_teamflag

OnTouchSameTeam : Sent when the flag is touched by a player on the same team
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Cypress
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« Reply #1 on: January 27, 2010, 08:51:07 PM »

We need this swamp map pack
http://swamp.tf2maps.net/
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Célic
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« Reply #2 on: January 27, 2010, 09:00:48 PM »

We need this swamp map pack
http://swamp.tf2maps.net/

LOL Awesome...
L4D TF2 style.
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« Reply #3 on: January 27, 2010, 09:53:13 PM »

This one time, me and my buddy Keith...
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Dr. Ice, PhD in MURDER
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« Reply #4 on: January 27, 2010, 10:03:41 PM »

The Hat Icons (Including those that the winners Received, they get the same things only with ribbons on them)
http://www.tf2items.com/allitems.php

(Possible Picture) Modest Tower of Hat:
(I never trust the steam forums unless there's multiple sources)
« Last Edit: January 27, 2010, 10:15:20 PM by Dr. Ice, PhD in MURDER » Logged

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Maijclue1
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« Reply #5 on: January 27, 2010, 10:20:30 PM »

Quote from: TF2 Update
Team Fortress 2
Fixed Snipers being able to shoot enemies through gates
Fixed stickies being destructible before they're stuck to something
AHHH, FRIG!!!!


BTW:
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Dr. Ice, PhD in MURDER
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« Reply #6 on: January 27, 2010, 10:22:31 PM »

Quote from: TF2 Update
Team Fortress 2
Fixed Snipers being able to shoot enemies through gates
Fixed stickies being destructible before they're stuck to something
AHHH, FRIG!!!!


BTW:



Thank you maijclue, I couldn't find anything like that xD

If anything about crafting these hats comes up I'll spread the word around.
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« Reply #7 on: January 28, 2010, 12:14:42 AM »

you can craft them like any other hat from what I can tell, someone crafted tophat and ten gallon into one
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Arekuzu
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« Reply #8 on: January 28, 2010, 04:14:47 PM »

You can craft the new hats by doing the 4 refined metals+class token.
Source: http://www.tf2items.com/crafting/blueprints.php#
The steam forums are in outrage (again) about the fact that they're gambling more for their most desired hats.
(But so am i, when i get 4 refined metals, im gonna make a Pyro hat, i'd be pretty angry if i got one of the new ones.)
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Dr. Ice, PhD in MURDER
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« Reply #9 on: January 28, 2010, 04:20:39 PM »

You can craft the new hats by doing the 4 refined metals+class token.
Source: http://www.tf2items.com/crafting/blueprints.php#
The steam forums are in outrage (again) about the fact that they're gambling more for their most desired hats.
(But so am i, when i get 4 refined metals, im gonna make a Pyro hat, i'd be pretty angry if i got one of the new ones.)

Edit: Nevermind It's been fixed:
Quote
[-]January 28, 2010 - Team Fortress 2 Update Released

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Team Fortress 2


Fixed a crash during startup for the Linux dedicated server

Fixed the hats below being included in the crafting of class-specific hats using class tokens

Towering Pillar of Hats"

Noble Amassment of Hats"

Modest Pile of Hat"


Turns out you only get them by randomly crafting, so you may stop raging Cheesy
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Arekuzu
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« Reply #10 on: January 28, 2010, 04:28:54 PM »

You can craft the new hats by doing the 4 refined metals+class token.
Source: http://www.tf2items.com/crafting/blueprints.php#
The steam forums are in outrage (again) about the fact that they're gambling more for their most desired hats.
(But so am i, when i get 4 refined metals, im gonna make a Pyro hat, i'd be pretty angry if i got one of the new ones.)

Edit: Nevermind It's been fixed:
Quote
[-]January 28, 2010 - Team Fortress 2 Update Released

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Team Fortress 2


Fixed a crash during startup for the Linux dedicated server

Fixed the hats below being included in the crafting of class-specific hats using class tokens

Towering Pillar of Hats"

Noble Amassment of Hats"

Modest Pile of Hat"


Turns out you only get them by randomly crafting, so you may stop raging Cheesy


Goddamn living in Britain, steam only updates at like 8 o clock PM here.
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Hail the almighty dunsparce.
Nardolio
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« Reply #11 on: February 02, 2010, 08:31:18 PM »

Quote from: TF2 Update
Team Fortress 2
Fixed Snipers being able to shoot enemies through gates
Fixed stickies being destructible before they're stuck to something
AHHH, FRIG!!!!

No more shooting down stickies with my minigun. D:
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Munch
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« Reply #12 on: February 03, 2010, 04:16:58 PM »

We need this swamp map pack
http://swamp.tf2maps.net/


I will definitely look into this. Pelican, if you're there, we should discuss creating another TRH Mappack.  Wink
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« Reply #13 on: February 04, 2010, 09:40:48 PM »

Quote
Team Fortress 2

Added new Highlander mode

9 players allowed per team

Restricts each team to 1 of each class

Use mp_highlander (0/1) to toggle off/on: default is 0

lol Highlander mode.
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